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Post by Profile on Jun 10, 2009 21:05:16 GMT -5
Just some notes~
Celebi's Legends Arceus (male) Cresselia (female) Lugia (male) Ho-oh (male) Rayquaza (male) Regice (male) Latias (female) Latios (male) Celebi (female) Kyogre (female) Uxie (female) Zekrom (male)
My Legends Palkia (Female) Darkrai (male) Shaymin (Female) Giratina (Male) Azelf (Female) Registeel (male) Regirock (male) Deoxys (Female) Raikou (female) Groudon (Male) Heatran (Female) Reshiram (Female) Kyurem (Female) Keldio (Male) Phione (female) Cobalion(Male) Virizion(female) Terrakion(male) Landorus(male) Thunderus(male) Tornadus(male) Meloetta(female) Genesect(female)(shiny)
Ryu's Legendaries Articuno Zapdos Moltres Mew Suicune Dialga Mewtwo Jirachi Manaphy Entei Mesprit Regigigas Giratina Shaymin
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Post by Bibi-chan on Aug 3, 2009 18:06:23 GMT -5
Kanto Gyms: Rock, Water, Electric, Grass, Poison, Psychic, Fire, Normal Johto Gyms: Flying, Bug, Normal, Ghost, Fighting, Steel, Ice, Dragon Hoenn Gyms: Rock, Fighting, Electric, Fire, Normal, Flying, Psychic, Water Sinnoh Gyms: Rock, Grass, Fighting, Water, Ghost, Steel, Ice, Electric Unova Gyms: Starter types, Normal, Bug, Electric, Ground, Flying, Dragon Shokiko Gyms: Water, Poison, Electric, Ground, Ghost, Steel, Flying, Dark
Kanto E4: Ice, Fighting, Ghost, Dragon Johto E4: Psychic, Poison, Fighting, Dark Hoenn E4: Dark, Ghost, Ice, Dragon Sinnoh E4: Bug, Ground, Fire, Psychic Unova E4: Ghost, Dark, Psychic, Fighting Shokiko E4: Grass, Bug, Psychic, Dragon
Profile Edit: Dammit Celebi, Will is Psychic not Ice.
Celebi Edit: Sarisa, Sarisa, Sarisa... Koga comes before Bruno. ^^
Profile Edit: FFFF THAT WAS YOUR FAULT.
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Post by Bibi-chan on Aug 25, 2009 21:18:20 GMT -5
RoS Notes:
~Monsters~
Monsters fall into three categories:
-Beast -Humanoid -Sub-Humanoid and Artificial
Each of the categories has their own category:
~Beast~ -Feline -Canine -Aerial -Draconic (Or Dragons) -Reptile -Oceanic -Sub-Ground Dwellers (Or Burrowers)
~Humanoid~ -Demon -Vampire -Animal Humanoid -Sorcerer -Witch -Thieves (These include such things as the Tetra Arms of the Desert region)
~Sub-Humanoid and Artificial~ -Ghost -Phantom -Phantasm -Ectoplasm -Banshee -Zombie -Possessed Inanimate Limbed Objects (like Teddy Bears. We'll get into that stuff later.) -Robots
Vampires are the most dangerous of the Monsters because they have the ability to think and plan of attacks to their enemies. They are also capable of seducing women into their company with the use of disguises. A special item is needed to reveal the vampires for what they truly are. *coughBlessedSpecscough*
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Post by Bibi-chan on Dec 20, 2009 15:47:10 GMT -5
Notes about Celebi, for those of you who would like to know: - Celebi stands 5'6", and weighs 105 lbs (for those of you living in a Metric-based country, try converting that one into kilograms).
- She is 1/4 Cat Demon, 1/4 Rose Demon (I've finally decided what Fairo was, Sarisa), 1/4 Dragon Demon, and 1/4 Echidna (Snake monster). Her Echidna side and her Rose Demon side have not shown yet.
- She has a love of singing, playing violin, and she wants Lucas to teach her how to play guitar.
- She is one of the healthiest cooks you'll ever meet. The most that she'll make as far as junk food is cookies.
- There are rumors circulating about the connection between Celebi's family and the Belmonts. None of these rumors have been confirmed, however. (To Sarisa: HA! I'll laugh if Celebi is Richter's cousin! More free Richter torture!)
- And finally, Celebi is really close to all of her friends. Whether it be the fun-loving thief, Arrow... or the junk food-loving cat Sarisa... or the Organization themselves. She loves all of them as friends.
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Post by Bibi-chan on Mar 24, 2010 17:41:39 GMT -5
Notes for the ToS RP:
Characters
Celebi - Kratos, Zelos, Colette, Kvar, Celsius, Undine, Origin, Maxwell, Martel/Tabatha
Sarisa - Regal, Genis, Presea, Yuan, Mithos/Yggdrasill, Volt, Shadow, Abyssion, Efreet, Magnius, Rodyle, Sylph
Shao - Lloyd, Raine, Sheena, Forcytus, Pronyma, Luna and Aska, Gnome, Corrine/Verius, Dirk, Altessa, Botta
LIST IS FINAL.
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Post by Bibi-chan on Nov 4, 2010 22:44:39 GMT -5
OKAY, this is how this is going down.
Cameo Fight in Tales of Elsolaria. I need a team of four, and a Cameo Team of four. If you want to PM these to me, that is totally acceptable.
My team member: Nobi. Cameo Team member: *waitforit waitforit waitforit... WAIT FOR IT!*
...Zelos. :3
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Post by Vaati of Darkness on Nov 5, 2010 11:11:17 GMT -5
My team member: Ivan or Kyden (3rd party member...if we want 3 each
Cameo Team Member: I don't want anyone that's been used before, so that includes: Cless Arche Garr Farah Meredy Reid Mint Philia Nanaly Dhaos Shizel and I dunno who else showed up in Vesperia...I THINK Barbatos Goetia from ToD2 was in it though.
Thus, I choose...
LEON MAGNUS!!!
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Post by Vaati of Darkness on Dec 28, 2010 23:04:47 GMT -5
A New Way
Setting:
800 years ago, a floating continent which for centuries hid above the clouds fell into the ocean. The incident caused many underwater species at the time to become extinct, long before fossils would ever be discovered of them. The continent was gigantic, but one by one, parts of the continent arose, split apart into 26 pieces. Named by the 26 explorers assigned to study the amazing discovery, people were able to settle on the suprisingly fertile land and set up towns on all 26 parts. There were many ruins that to this day are still being investigated.
The continent became known as a cross between countless other nations across the world, with each island being owned by a particular nation. The trade that resulted of the colonization of the fallen continent, today known as the Alpha Islands, resulted in much wealth, and the islands became generally peaceful, though many mysteries and rumours of hidden treasure peristed.
One day, however, things happened that would change the lives for almost everyone living in the Alpha Islands forever...
Island 1: Aberkan
The first island that re-surfaced and became part of the world's crater. By the time it was discovered, five of the other islands were beggining to resurface, thus leading the explorers at the time to study the phenomenon and watch as slowly but surely, an entire chain of islands appeared that mimiced the ancient legends of a floating continent. A town was set up here to test the feasibility of living on such a place, and thus it is the most historic civilisation in the island archipelago. The only indication of the ancient continent is a small church that remains mysteriously locked, and people can only stare at the magnificent architecture inside via the golden gates. Unlike most of the other ruins that were found, no sign of aging was seen...
Island 2: Benadine
The second island and the most agricultural, with many crops being harvested here. Providing food for the rest of the island chain, thus reducing the need for exports from the rest of the world, it is a peaceful island with plenty of farms and fields that provide for enjoyable walks. An almost-extinct type of sheep live here after being brought over many years ago, and with only 18 left they are guarded fiercely.
Island 3: Caramathia
The third island of the chain, and the one with the highest mountain of the chain. Since it is largely a mountainous island, only one town exists in the entire island by the beach. A popular holiday destination for both inhabitants of the Alpha Islands and the rest of the world. The mountains contain traces of a mysterious metal that were used to make weapons that were discovered buried in numerous islands, which explains the appearance of what appear to be mines. One mine remains open, as it is the safest to walk and admire the ancient tools. The others are sealed due to the gases that reside in them...they were said to kill curious wanderers when the island was being explored.
Island 4: Duuminako
The fourth island of the chain, and the island claimed by the far eastern country of Xengi. A densely populated island, and once the centre of a war between Xengi and another eastern nation. Has a mysterious shrine from the ancient times that eerily resembles Xengi architecture that is said to contain countless spirits. Also known for the huge variety of rice and noodle dishes.
Island 5: Eano
The fifth island, and the one where actors, singers, dancers, etc live and perform in the gigantic theatres. A popular tourist attraction, but only the incredibly wealthy can afford to live in a giant mansion with a terrific view of the ocean. Countless young and naive youngsters come here to make it big, but fail and end up working as cleaners or other menial jobs. With amazing devices that allow for recording and displaying camera footage, the cinema industry is thriving.
Island 6: Fo-Tin
The sixth island. Known for being completely flat compared to the other twenty five islands, which all have some elevation. The most notable feature, however, is the beautiful lake to the east side of the island, which is said to be the cleanest water in the entire world...it is said one can find peace by looking at one's reflection in the water. Also, it is around the time Fo-Tin was discovered that the discovers decided to turn the islands into a nation and have a small group of people come to live there. A monument sits in the centre of Fo-Tin to celebrate this day.
Island 7: Gosbith
The seventh island. The man who formed the island was a firm believer that a powerful god sent the continent to the world for trying to cling to power and forcefully become like gods themselves. Thus, the island is home to a religious order that spreads the Gosbith teachings about embracing truth and that true power is in the mind and soul, not with magic and swords. The Gosbith high priests can be very strict in making sure people follow the teachings, however...thus rumous of war have them on high alert.
Island 8: Hansik
The eight island. When it was discovered, most of the land had been torn apart in a strange calamity...and no one can determine whether it was a natural disaster or not, considering that no one can prove the islands actually came from a floating continent. Thus, for an entire century, people have tried to bring beauty to the barren lands and remove the piles of rubble, but for the most part, very little progress has been made. A group known as the Restorers lives here, enlisting people to help out the restoration efforts.
Island 9: Idenis
The ninth island. There are numerous hot springs on this island, and beautiful lakes and rivers. Thus, the island is a brilliant place to relax and swim. Many rare species of birds frequent this island, including some that were thought to be extinct centuries ago.
Island 10: Judiso
The tenth island. Home to the Court of Judiso, which exists to pass laws and govern the entire Alpha Island Range. The largest island, and one currently being considered the capital 'city'. Many criminals have been brought here to be executed. Thus, the 'Roads to Judiso' have become a common metaphor for death for the unjust.
Island 11: Kalashi
The eleventh island. The island is known for unusual weather - it seems to be the opposite of the rest of the Island Range, ie snow and ice in summer, hot weather in the winter, leaves falling in the spring and flowers blooming in the autumn. The reason for this is unknown, with countless scientists conducting research. Aside from the weather phenomenon, the towns exists in relative peace.
Island 12: Lumardi
The tenth island. Home to the Lumardi Botanic Gardens, where the most vivid and bizarre flowers and breathtaking trees are free to grow. Some dead trees from the ancient civilisation remain there, rotting away slowly...it is unsure whether the flora that currently exists in the Alpha Islands would have been able to grow in the past, if the islands were indeed part of a continent in the sky...
Island 13: Mo-do
The thirteenth island. Due to the number, there is a yet-unfounded reputation for it being an unlucky island to live on. Also home to a maze of underground tunnels and passages that were recently built to look for treasure. However, most of the finds have already been taken away...
Island 14: Nostic
The fourteenth island, and the island with the largest magical society of the Alpha Island Range. With two major clans, the Nzan (named after the founder of the island) and the Gabria (named after Nostic Nzan's estranged sister, who came to the island after Nostic's passing), there are a large number of magicians who study elemental magic, healing magic, and all kinds of other fields.
Island 15: Oyaojin
The fifteenth island, and where many schools teaching fighting techniques - with swords, martial arts, etc - enrol many young students. Not the most peaceful of islands, with many schools fiercely competing with each other for supremacy. Every year, a tournament is held for students of the four formal academies, and the school where the winner attends receives the "Galadi Caroa", a magnificent and powerful sword from the ancient civilisation. The meaning of the words inscribed on the blade will most likely never be known, lost in time.
Island 16: Paraketu
The sixteenth island. Ruled by the "Queen of the Battlefield", Seraphina, it is home to a warrior clan that fiercely guards what appear to be the graveyards of the ancient civilisation, to prevent them from being built on. Here, the dead are respected with elaborate funerals, beautifully orante gravestones or cremation urns, and the dead being mourned every year since their passing.
Island 17: Quela
The seventeenth island. Mostly known for being responsible for building the roads between all 26 islands to connect them all, thus making the islands feel like a giant nation and aiding transportation of food and supplies. Often used as a resting point for travellers, and home to rather spectacular hotels. Once the home of a fierce pirate nation, but they disbanded and their members are scattered across the islands.
Island 18: Rustikala
The eighteenth island, and home to the largest shops and marketplaces. Many people arrive here to go shopping for amazing bargains and are amazed by the enticing fragrances, appealing clothes and dazzling jewellery. There are often crowds trying to buy everything that isn't nailed down. A famous author even wrote a novel on haggling in the Rustikalan markets.
Island 19: Sinoman
The nineteenth island. The education centre of the Alpha Island Range, home to campuses of each of the world's leading univerisities. With degrees available in many different subjects, many come here to learn and gain experience in countless subjects. Also, ruins have been found of what appears to be a huge royal palace, which indicates a kingdom once thrived here. Yet in the palace ruins there appears to be a book with a language that no one is able to read.
Island 20: Talebal
The twentieth island. The Talebal Kingdom once controlled the Alpha Island Range, but their corrupt ways lead to a public revolt and now the castle is simply a tourist attraction. Home to the grandest architecture of the Alpha Islands, wandering through the meticulously designed streets feels otherworldly. There is a giant boat often docked here that takes people on cruises through the 26 islands, and thus a ticket is seen as an emblem of aristocracy.
Islands 21 and 22: Uberat and Valeny
The first two of the 'Forbidden' islands. While these islands are populated, they were once plagued with war and other strife when they were founded by their namesakes. The islands, which are so close they are grouped together, are home to rather vicious monsters. Uberat Undaki and Valeny Vorah were responsible for keeping their numbers at bay, but were accused of being part of a conspiracy to take down the other 20 leaders of the Alpha Islands alongside Winchen, Xadomak, Yuminobi and Zinol, and were supposedly executed. Yet no record exists of their execution...the islands thus have a stigma attached.
Islands 23 and 24: Winchen and Xadomak
These islands are also in the 'Forbidden' islands. These islands attracted much crime and deceit due to lack of interest in them compared to the other islands, and thus Winchen Waat and Xadomak Xinzon tried their hardest to clean up the island. Yet, they were also arrested but apparently, they avoided execution and disappeared off the face of the earth...the islands today (similar to Uberat and Valeny, are grouped together) are home to a large crime organisation, thus they are rarely visited by tourists.
Islands 25 and 26: Zuminobi and Xinol
The last of the islands to be discovered, and also part of the Forbidden group. Yuminobi Yukimo and Zinol Zarasta were using the abandonded weapons and metals in these islands, found in far greater quantities than the mines of Caramathia, to supply an army and take over the islands. However, they were discovered by Judiso Jollbik and sentenced to execution, alongside with Uberat, Valeny, Winchen, and Xadomak. Today the islands prefer to stay obscure and avoid gaining attention. However, in Zinol, there exists a gigantic cathedral that is similar to the church in Aberkan, but on a far grander scale. It is possible to go into the foyer, but everything else is magically sealed off. The mysteries of the cathedral, as well as the entire island range, remain unsolved.
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Post by Profile on Dec 29, 2010 9:11:37 GMT -5
Well, it should've been posted in the RP Ideas thread, but I approve!
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Post by Bibi-chan on Mar 5, 2011 16:39:32 GMT -5
Alright, just to clarify this, and Sarisa might wanna take a look back at page 7 of the Gaia Thread for further emphasis...
In HA (and possibly HA:DotM), there is a small resistance movement trying to rid the world of anything evil (and by anything I mean anything "Moldy Pig" related). There is the head commander over the resistance, by the name of Cheshire. There are two sub-commanders, Lamu and Ravid. Their avvies for this are in the Gaia Thread. Ravid is more prone to using insane speed to take down enemies, whereas Lamu is more spell-based. But I decided to stick Lamu in this because of his outfit (which is blue) is in relation to Ravid's (which is red).
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